This will create the directory ~/tweetme/tweetme_android which contains everything we need to build our final app from it. The ~/tweetme/tweetme_android/assets/www/ directory contains our HTML, CSS, JavaScript sources plus the phonegap.0.9.4.js file.
cd ../tweetme_android/
ls -l
falko@debian:~/tweetme/tweetme_android$ ls -l
total 44
-rw-r--r-- 1 falko falko 2000 Mar 2 15:52 AndroidManifest.xml
drwxr-xr-x 3 falko falko 4096 Mar 2 15:52 assets
drwxr-xr-x 2 falko falko 4096 Mar 2 15:52 bin
-rw-r--r-- 1 falko falko 696 Mar 2 15:52 build.properties
-rw-r--r-- 1 falko falko 2891 Mar 2 15:52 build.xml
-rw-r--r-- 1 falko falko 363 Mar 2 15:52 default.properties
drwxr-xr-x 2 falko falko 4096 Mar 2 15:52 libs
-rw-r--r-- 1 falko falko 425 Mar 2 15:52 local.properties
-rw-r--r-- 1 falko falko 1159 Mar 2 15:52 proguard.cfg
drwxr-xr-x 7 falko falko 4096 Mar 2 15:52 res
drwxr-xr-x 3 falko falko 4096 Mar 2 15:52 src
falko@debian:~/tweetme/tweetme_android$
ls -l assets/www/
falko@debian:~/tweetme/tweetme_android$ ls -l assets/www/
total 212
-rw-r--r-- 1 falko falko 4233 Mar 2 15:52 index.html
drwxr-xr-x 2 falko falko 4096 Mar 2 15:52 jqtouch
-rw-r--r-- 1 falko falko 78601 Mar 2 15:52 jquery.js
-rw-r--r-- 1 falko falko 107394 Mar 2 15:52 phonegap.0.9.4.js
drwxr-xr-x 4 falko falko 4096 Mar 2 15:52 themes
falko@debian:~/tweetme/tweetme_android$
The libs/ directory contains the file phonegap.0.9.4.jar:
ls -l libs/
falko@debian:~/tweetme/tweetme_android$ ls -l libs/
total 128
-rw-r--r-- 1 falko falko 122991 Mar 2 15:52 phonegap.0.9.4.jar
falko@debian:~/tweetme/tweetme_android$
Now open Eclipse and go to File > New > Project...:
In the New Project window, select Android > Android Project and click on Next >:
In the New Android Project window, select Create project from existing source (we have previously created the source by running droidgap create) and click on the Browse... button - don't fill out any other fields in that window:
Select the ~/tweetme/tweetme_android directory and click on OK:
Back in the New Android Project window, all other fields should now be filled. Make sure you select a Build Target (I use Android 2.3.3 here). Click on Finish:
You should now see the source tree of your app in the left panel in Android. Right-click the assets/www/index.html file and select Open With > Text Editor:
Add the phonegap.0.9.4.js file to the <head></head> section (before all other JavaScript files/JavaScript code).
Lets assume the file starts as follows:
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
<title>Tweetme</title>
<!-- include JQuery through Google API => Always have the latest version -->
<script type="text/javascript" src="http://www.google.com/jsapi"></script>
<script type="text/javascript"> google.load("jquery", "1.3.2"); </script>
<!-- import JQTouch -->
<script src="jqtouch/jqtouch.min.js" type="application/x-javascript" charset="utf-8"></script>
<!-- Import JQTouch default style (iPhone look).
Replace the string "themes/apple" with "themes/jq" for a non-iPhone theme -->
<link type="text/css" rel="stylesheet" media="screen" href="jqtouch/jqtouch.css">
<link type="text/css" rel="stylesheet" media="screen" href="themes/apple/theme.css">
[...]
Add the line <script type="text/javascript" charset="utf-8" src="phonegap.0.9.4.js"></script> before all other JavaScript so that it looks as follows:
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
<title>Tweetme</title>
<script type="text/javascript" charset="utf-8" src="phonegap.0.9.4.js"></script>
<!-- include JQuery through Google API => Always have the latest version -->
<script type="text/javascript" src="http://www.google.com/jsapi"></script>
<script type="text/javascript"> google.load("jquery", "1.3.2"); </script>
<!-- import JQTouch -->
<script src="jqtouch/jqtouch.min.js" type="application/x-javascript" charset="utf-8"></script>
<!-- Import JQTouch default style (iPhone look).
Replace the string "themes/apple" with "themes/jq" for a non-iPhone theme -->
<link type="text/css" rel="stylesheet" media="screen" href="jqtouch/jqtouch.css">
<link type="text/css" rel="stylesheet" media="screen" href="themes/apple/theme.css">
[...]
Now save the file.
Next right-click the libs/phonegap.0.9.4.jar file and select Build Path > Add to Build Path:
Now right-click the root of our source tree, tweetme, and select Run As > Android Application:
This will open our emulator and automatically start our app:
8 Using A Real Android Device
If you have a real Android smartphone and want to test your app on this device instead of the emulator, you have to first enable USB debugging on the device (Menu > Settings > Applications > Development > USB-Debugging) and then plug it into your Debian desktop using the device's USB cable.
Now check if Debian has correctly identified the device:
adb devices
If you see a lot of question marks like this...
falko@debian:~$ adb devices
List of devices attached
???????????? no permissions
falko@debian:~$
... then Debian did not identify your device. In this case become root...
su
... and make sure that the package usbutils is installed:
apt-get install usbutils
Then create the file /etc/udev/rules.d/51-android.rules...
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