Linux Tutorials on the topic “c/c++”

  • C Programming Tutorial Part 3 - Variables basics

    C Programming Tutorial Part 3 - Variables basics

    Author: Tags: , , Comments: 2Published: Feb 14, 2019

    In this tutorial, we will show you the basics of using variables in C programming.

  • C Programming Tutorial Part 2 - Preprocessors

    C Programming Tutorial Part 2 - Preprocessors

    Author: Tags: , Comments: 0Published: Dec 13, 2018

    In the first part of our ongoing C programming tutorial series, we briefly touched on the preprocessing stage. In this tutorial, we will discuss it in a little more detail so that you have a basic idea about it before learning other C programming aspects.

  • C Programming Language - Introduction

    C Programming Language - Introduction

    Author: Tags: , , Comments: 0Published: Dec 10, 2018

    This tutorial is the first part of a C programming language course on Linux. C is a procedural programming language that was designed by American computer scientist Dennis Ritchie. Please note that we'll be using Linux for all our examples and explanation. Specifically, we'll be using Ubuntu 18.04 LTS.

  • Integrate Video Streaming Into Your C/C++ Application Using Nex Gen Media Server API

    Author: sanyoliu1Tags: , Comments: 2

    Integrate Video Streaming Into Your C/C++ Application Using Nex Gen Media Server API Recently I took a closer look at Nex Gen Media Server and their API framework. NGMS is a multi-purpose streaming server which supports some of the popular streaming protocols such as RTSP, RTMP, Apple's HTTP Live, and MPEG-2 Transport Stream. NGMS comes with transcoding support and is able to capture and reformat live video streams and adapt them to be received by another type of device, such as capturing an HD video feed and converting it to be received by an iPhone over 3g. My focus was to integrate the NGMS API to control the streaming features directly from my own C application. In this example I am using Ubuntu Linux 10.04.

  • Beginner's Guide To c++

    Author: mikieosullivanTags: Comments: 18

    Beginner's Guide To c++ This is a guide to the very basics of c++ its aimed at people who have never programmed in C++, it covers setting up the program, and also the basics of variable definition, commenting, the cout and cin function and basic operators.

  • Reading Files From The Linux Kernel Space (Module/Driver) (Fedora 14)

    tux Author: Pavel AbrosimovTags: , , Comments: 5

    Reading Files From The Linux Kernel Space (Module/Driver) (Fedora 14) It seems like operations that communicate with userspace are really discouraged. And I am not arguing with that. Although it doesn't mean that they cannot be accomplished. A driver loads configuration that could be stored only on HDD. When MS Windows XP boots up it remembers that I have turned Bluetooth off so it is not powered on, unlike even the latest Linux (Fedora 14 at the moment of writing) – such functionality in many drivers was not implemented. When developer uses procfs or character devices there should be another software or script in boot sequence that is actually sending information from a file to particular device. After some time looking over the internet I have managed to write such module that reads a file.

  • Learning C/C++ Step-By-Step

    Author: ganesh35Tags: Comments: 32

    Learning C/C++ Step-By-Step Many people are really interested in learning and implementing C/C++ programs on their favorite platforms like DOS/Windows or Linux. If you are the one looking for a step-by-step guide to get started, this tutorial is for you. Let me know your comments on  my tiny attempt to serve the community.

  • An Explanation of Pointers (C++)

    Author: VirtualEntityTags: Comments: 1

    An Explanation of Pointers (C++) Pointers are basically the same as any other variable. However, what is different about them is that instead of containing actual data, they contain a pointer to the memory location where information can be found. This is a very important concept, and many programs and ideas rely on pointers as the basis of their design, linked lists for example.